surface restore in client side (alt tab problems).
ALT-F4 trapping, fixed the crashed when exit the game.
sprite animations for fighting and casting.
scroll buttons in interface did not respond.
sprite displacement in some male aniamtions.
text baloon now moves when you fight or sit down.
new packet parser ( on server and client side ).
new packet builders ( on server and client side ).
whisper, public/private/global chat system.
timer on speed move/fight/cast server sided.
map with different layers for walls, objects, tiles.
Check out our forums for the latest updates about the development of Endless." The client is almost ready and stable with support for fast unique sprite pre-rendering. At a later time we will remake the website with a better look and all available information, at this moment our main goal is getting the client and server software more complete. "The website has been updated again withmore information.
chaging direction first then move sprite.
Intro (vult-r) has been recoded to prevent crash.
client has delete delay for deleting player objects.
keyboard is better responding to chat input.
range checking, to decrease data traffic for server.
database support for custom pants, armor, hat etc.
mysql support + character auto save when exit.
chat playback area + chat balloons ingame.
build-in support for alpha blending (0 - 100%)*.
08 where all developed over Christmas 2003 with no announcement to the public. Dates with just months are derived from announcements. uk EO's History Version quick jump:Įndless Online versions/updates/releases/datesĬompiled from official announcements, old forum posts and change logs Correlated by Sordie.ĭates with day numbers are public releases.